

Similarly, Piercing Wail removes six (eight upgraded) strength from the enemy, but restores it after their turn.Ĭalculated Gamble is a particularly strong card that does this, discarding your entire hand and drawing however many cards you discared. One more mitigative option that fits into any deck but might as well be mentioned here is Malaise, which permanently removes strength equal to however much energy you have when you play the card from the enemy, and applies that much weak as well.
#Slay the spire burst free#
This serves as a free Accuracy, granting four additional damage to any attacks that cost zero energy.

Given how many Shivs you can play in a turn, it's easy to rack up multiple points of both if you're lucky enough to get your hands on these relics.Īnother great relic is Wrist Blade, which you can find after boss fights. When you play three attacks in a single turn, these relics give you one strength and one dexterity respectively. This massive amount of card usage is also what makes Shivs synergise well with the ninja relics - Shurkien and Kunai. Since you play an unparalelled amount of cards when running Shivs, this can really stack up. One defensive option that works uniquely well with Shivs is After Image, which gives you one block for every card played.
